![]() XD It also works out well with a “New Product Friday” play mode. An active webcam toy would be cool too, letting people scope out the action remotely from a playfield view!. A stopwatch toy is obvious for an “AVC” play mode. It just makes sense, and works well with a “Maker Faire” play mode. Use the Sparkfun Soldering Kits as “toys”. Third, some ideas for your play field and play modes: ![]() You have to figure out the most efficient path for a pinball to take going up and down a playfield so that the ball isn’t losing too much (or too little) speed as it goes around your orbits and ramps. Second, you should make sure to do your physics homework on this one. There are lots of places to buy brand new (that means RELIABLE) pinball parts from. Parts from an old pinball machine are likely rather worn. It would be a really good way to familiarize yourself with pinball mechanics without jumping in with both feet.įirst, buying old pinball parts may be a good choice when you have an old machine you are trying to restore, but if you are trying to build a brand new machine, and AREN’T going for a particular look, there are consequences you should consider:īuying old pinball machine parts prevents restoration of an older machine. That is a good suggestion, though, and if people aren't familiar with tabletop machines I'd definitely suggest that they check them out. And that way I can avoid spending time and money on tabletop parts. I think that bench work will give me a lot of what I would expect to get out of building a table top game. I do plan on building lots of little pinball toys to experiment with playfield mechanics (And to demonstrate them for video). I'd rather spend the resources I have on the large scale and just proceed cautiously. It seems like the electronic and logistical problems would be largely the same in a tabletop game as in a cabinet game, but the physics won't scale so the part I'm most likely to have trouble with (playfield layout, ball mobility, game design) won't benefit a lot from the scale project. Not that I'm qualified, in any way, to have that opinion. I kind of feel like there may not be a huge advantage to building small in this case, though. That would probably be the safe way to do this, yes. And, we can't encourage this enough - if you're ever in Lyons, Colo. Please feel free to leave any questions or suggestions in the comments section below. Check it out as we get a lesson pinball history, scope out the guts of classic and modern games, and, yes, enjoy some sweet pinball action.Īs you can imagine, this project is quite the undertaking and will be broken up into several videos as Nick builds his game. to do some research for his DIY pinball machine. ![]() In today's episode of "Engineering Roundtable," SparkFun hacker extraordinare Nick Poole travels to Lyons Classic Pinball in Lyons, Colo. I fondly recall the Indiana Jones pinball machine at a local restaurant - it had a pistol grip for the ball launch that for a 10-year old was the coolest thing ever. ![]() Pinball is one of those classic games that always brings back memories. ![]()
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